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Super mario 64 nintendo64
Super mario 64 nintendo64







super mario 64 nintendo64

Just be persistent and you'll make it, there would be no fun if everything were just served on a silver platter. I disagree, the challenges presented is this set are fair enough.

super mario 64 nintendo64

A lot of these could be moved to subset and it'd still take a lot of effort to master without being absurd. 132 achievements is way above the average for this site, anyway. I agree with the people that are saying the speedrun tricks/RNG-based achievements shouldn't be in a core set. My first game mastered! :D Some achievements require a lot of patience, and you have to learn ways to control the not so random RNG.īut it made me look at this game from my childhood in a whole new way, so thanks for this crazy set. A lil' bit of annoying RNG with bob-omb and bully coin pathing, but otherwise it was a really good set. Thanks for the achievements.įinally mastered!! I had a lot of fun with this and it felt rewarding to "100%" a childhood game for the first time. My personal opinion which doesn’t mean shit. However, gold coins, lives, glitches/game breaks, and speed run jumps/bypasses, should all have been a Subset. No disrespect to the developers and appreciate their work. Needs to be more consistency on this website. Ridiculous having glitched, speed run, and RNG achievements in a core set. Half of these achievements should be in a subset bonus.

super mario 64 nintendo64

Gotta say, I didn't expect such a challenge when I thought to tackle this one. My version is upgraded.still same problem here

Super mario 64 nintendo64 update#

You need to update your RetroArch version then, unsupported means that it uses code logic that is not supported in your version and because of that these achievements can't be loaded What am i supposed to say? the stars have already given their review









Super mario 64 nintendo64